#include "SwapEndian.h" static long _TestEndian=1; int IsLittleEndian(void) { return *(char*)&_TestEndian; } /****************************************************************************** FUNCTION: SwapEndian PURPOSE: Swap the byte order of a structure EXAMPLE: float F=123.456;; SWAP_FLOAT(F); ******************************************************************************/ void *SwapEndian(void* Addr, const int Nb) { static char Swapped[16]; switch (Nb) { case 2: Swapped[0]=*((char*)Addr+1); Swapped[1]=*((char*)Addr ); break; case 3: // As far as I know, 3 is used only with RGB images Swapped[0]=*((char*)Addr+2); Swapped[1]=*((char*)Addr+1); Swapped[2]=*((char*)Addr ); break; case 4: Swapped[0]=*((char*)Addr+3); Swapped[1]=*((char*)Addr+2); Swapped[2]=*((char*)Addr+1); Swapped[3]=*((char*)Addr ); break; case 8: Swapped[0]=*((char*)Addr+7); Swapped[1]=*((char*)Addr+6); Swapped[2]=*((char*)Addr+5); Swapped[3]=*((char*)Addr+4); Swapped[4]=*((char*)Addr+3); Swapped[5]=*((char*)Addr+2); Swapped[6]=*((char*)Addr+1); Swapped[7]=*((char*)Addr ); break; case 16:Swapped[0]=*((char*)Addr+15); Swapped[1]=*((char*)Addr+14); Swapped[2]=*((char*)Addr+13); Swapped[3]=*((char*)Addr+12); Swapped[4]=*((char*)Addr+11); Swapped[5]=*((char*)Addr+10); Swapped[6]=*((char*)Addr+9); Swapped[7]=*((char*)Addr+8); Swapped[8]=*((char*)Addr+7); Swapped[9]=*((char*)Addr+6); Swapped[10]=*((char*)Addr+5); Swapped[11]=*((char*)Addr+4); Swapped[12]=*((char*)Addr+3); Swapped[13]=*((char*)Addr+2); Swapped[14]=*((char*)Addr+1); Swapped[15]=*((char*)Addr ); break; } return (void*)Swapped; }